The team is testing how gesture input holds up across varied lighting and room sizes. Results are internal and still being evaluated.
In Development · Voice
Voice command pipeline update
Work continues on conversational turn handling for voice-driven game scenes. No release date has been set.
Industry Note · AI Gaming
Notes on adaptive game design
A grounded look at how adaptive scenarios and intelligent opponents are discussed across the wider AI gaming field.
Research Brief
Multimodal input and player feedback
Multimodal games combine movement, images, voice, and context. Our laboratory work asks how these inputs can shape responsive feedback loops without overpromising what the technology can do today.
Findings are shared as prototype notes, with clear status tags and open questions noted alongside them.